Anyway, I completely broke the game. What worked for me was putting down as many sun-shrooms as possible. When the first zombie came, I would plant a squash instead of a pea-shooter. With the 50 points that saved me, I would be able to keep spamming shrooms until I had a strong economy and could pump out repeaters as fast as the game would allow me. I think playing StarCraft2 got me into the right state of mind for most strategy games - rush economic development.

After beating the trial version, I tried the survival mode which pits endless waves of zombies against you. There was also a really interesting game mode included with the trial where you have to break a series of vases on your lawn, and either a random item would pop out for you to place or a zombie would pop out and scurry for your front door, who you would have to stop using the aforementioned items.
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